DM-GOW_Rankin_Egypt (PC)

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GOW_Nootsac
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DM-GOW_Rankin_Egypt (PC)

Title : DM-GOW_Rankin_Egypt
Author : Killa/Noot
Description: classic Rankin...Egyptian style. This is a 2k4 remake of DM-f00k-Rankin-Egypt by Yuloc
Version: Final
Compatibility : UT3 (PC)

 

 

 

click to enlarge

  

                    

  

 

 

 

 

Installation for PC :  Unzip and place all files into your MyDocuments / MyGames / Unreal Tournament 3 / UTGame / Published / CookedPC / CustomMaps folder.  You may have to create the CustomMaps folder yourself first if it doesnt exist

 

  

 

 

 

 

 

Download: DM-GOW_Rankin_Egypt (PC)

  

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GOW_Nootsac
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Re: DM-GOW-Rankin_Egypt (PC)

Killa where can I get the preview pics you made for each of the maps? If possible can you create a PREVIEW PICS in the screenshots folder of our ftp? Thanks duuuuude

GOW_DaKilla
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Re: DM-GOW-Rankin_Egypt (PC)

i'll upload the preview.   

thanks for making a thread for the map ;)

 

edit: it would be easier to just stick each preview pic in with the other map pics... since they all have there own folder. i would have to rename them all too because they are all named "screenshot" for importing into the map.

btw use an underscore "_" after GOW so they will be in order with the rest of the maps. the past few conversions you've changed it up on me :p    

edit2: FYI if you want to add text to an image open the Advanced tab and fill in Advisory Title ;)  of course there alignment is off now...ffs. i hate trying to space things with this damn editor

philip
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Re: DM-GOW_Rankin_Egypt (PC)

noot the pic top right link is not right - # 32

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Philip

GOW_DaKilla
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Re: DM-GOW_Rankin_Egypt (PC)

thanks philip ;) it should be working now.

 

philip
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Re: DM-GOW_Rankin_Egypt (PC)

humm it seems there is something triggering the bots to go crazy, but this last time all was fine until they picked up a weapon, then it was fire at the wall time, i did have them all spawn with only the impact hammer and it seemed that they'll walk around in packs not even tring to kill each other. i played with the weapon replacement a bit and it doesn't matter what weapon they walk on, it causes them to shoot at the wall, since they only have the impact hammer once they step on the weapon it's hammer time, they don't even switch to the waepon they picked up.

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Philip

GOW_DaKilla
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Re: DM-GOW_Rankin_Egypt (PC)

philip wrote:

humm it seems there is something triggering the bots to go crazy, but this last time all was fine until they picked up a weapon, then it was fire at the wall time, i did have them all spawn with only the impact hammer and it seemed that they'll walk around in packs not even tring to kill each other. i played with the weapon replacement a bit and it doesn't matter what weapon they walk on, it causes them to shoot at the wall, since they only have the impact hammer once they step on the weapon it's hammer time, they don't even switch to the waepon they picked up.

i still have no idea what could causing this be :( there's nothing wrong with the bot paths that i can see. i was just play testing a new version with bots (set on masterful) and they didn't get stuck.

 

i will post a new final version soon...

changes:

-all the lighting has been redone 
-fixed up all the materials
-improved the jump ramps 
-tweaked lift